guest@portfolio: ~/systems

/SYSTEMS

BLASTCOMP_CONTAINER

> BLASTCOMP_TOOLCHAIN

// Docker container for M68K cross-compilation.
// Easily build binaries for SEGA Genesis / Mega Drive.

# Build Process Visualization
[HOST] make build
[CONTAINER] m68k-gcc main.c -o rom.bin
>> BUILD SUCCESSFUL: rom.bin (Genesis) generated.
STRUCTVIZ

> C_STRUCT_MEMORY_VISUALIZER

// Interactive client-side web app to visualize C struct padding and alignment.
// Parses C code recursively and calculates optimal layouts across LP64, LLP64, ILP32, and 8-bit cc65 architectures.

# Memory Grid Analysis: struct { char a; double b; } (LP64)
[0x00] a p p p p p p p
[0x08] b b b b b b b b
>> TOTAL SIZE: 16 bytes (Wasted space: 43%)
FRONTEND: HTML5 · CSS3 · Vanilla JS
DEPLOYMENT: GitHub Pages
fig 1.4 - Virtual Memory Hex Dump
BEEHIVE

> BEEHIVE_TELEMETRY_PIPELINE

// Architecture: Distributed MQTT swarm bridging to Web.
// High-frequency telemetry ingestion via Python service.

NODE_ALPHA NODE_BETA NODE_GAMMA PYTHON_BRIDGE (mqtt broker) Writes JSON IO NGINX_WEB (:80 /index.html) VISUALIZER_UI
TARGET: Raspberry Pi
STACK: Yocto · Mosquitto · Python
fig 1.2 - Swarm Architecture
AUTO_PATCHER

> QT_FRAMELESS_LAUNCHER

// Custom C++ game updater built with Qt.
// Features: Non-rectangular window masking, SHA-256 integrity verification, and zero-dependency ZIP extraction (Miniz).

Custom Patcher UI
CORE: C++17 · Qt Widgets
NET: QNetworkAccessManager · SSL
fig 1.3 - Custom Stylesheet Implementation
F1Docs
F3Search
MODE: READ-ONLY